Sorry for the severe lack of updating on all of this...in the meantime, here are a bunch of images to show you where I'm currently at. I started and finished the muscle system...pending approval from the committee, and I just finished the base mesh. That is the mesh below does not have any textures, shaders, or sculpted displacement (scales, fine skin texture etc) just yet. That's the project for the weekend. Hopefully sometime too I'll get around to posting a video of the dynamic squashing and stretching of the muscles in action. Very Exciting...anyway. I'll probably post my UV pelt this weekend....they always make interesting images in and of themselves...
As always, be sure to click the images for the full resolution versions:
Above, you can see the muscles (red) laid over the fossil (blue) and appended bone (green).
Above: Details of the edge flow for the
Thoracosaurus model.
Now it's on to combining the skin to the skeleton/muscle....wish me luck!
-Evan B.